Organising institution: Edukaciniai Projektai (EDUPRO) Country: Lithuania Age: May be adapted to different age groups. Key question: Are we the ones who control emotions or emotions control us? Objectives: To subject ICT for learning about emotions; To help recognise, name and manage emotions to contribute to improving mental health of students; To contribute creating good atmosphere in the class, school; […]
Digital Ateliers
To do this we plan to design new “digital atelier” as a “good place” to motivate students to use ICT for personal and community benefit, developing their creative potential.
The “digital atelier” is a “workshop” in which teacher proposes ICT activities using the Alberto Manzi and Bruno Munari Methodologies. The teacher will be able to design an educational experience that starts from an ICT content (for example an app) to develop then a manual task, with tools and materials, in order to start a personal and collective research with students.
Contemporary art and installations, ICT, cultural services and common work materials will be mixed in students’ and teachers’ hands. The media content is a new space of “signification” and becomes the material of labor of the student who interacts in a diverge way.
Students are asked to use their extracurricular skills to solve problems in new ways. The attitude is that of the “researcher” who is both autonomous and involved in the group.
Each Consortium have realized 5 digital atelier, for a total number of 40 pedagogical trails. The digital workshops are at the heart of the project and form an integral part of the Intellectual Outputs.
Learn more about all of them below:
Transforming my city / Designers of the city
Organising institution: Edukaciniai Projektai (EDUPRO) Country: Lithuania Age: 11-13 Key question: How can we contribute to making our local city more attractive to us and tourists? Objectives: To encourage children to learn more about constructions, buildings; Using different static and dynamic tools to stimulate the joy of discovery, imagination and creativity of workshop participants; To give children a sense that […]
Different vision of open urban space
Organising institution: European Development Agency (EUDA) Country: Czech Republic Age: 11-12 Key question: How various the visual perception of open urban space can be? Objectives: Track the possibilities of visual perception based on biological diversity and with the use of technology. The concrete place is seen and lived through human and animal’s views. Time: 3 lessons (1 lesson = 2h […]
Photografic stylization – old photos in our age
Organising institution: European Development Agency (EUDA) Country: Czech Republic Age: 11-17 Key question: How can we connect history and present trough media of photography and handmade creation of props and costumes? Objectives: To use different current ICT tools to foster better understanding old technology of movie and photography. To improve relations between our history and our life. To connect […]
Mapping of the Radotín landscape – experimental herbal.
Organising institution: European Development Agency (EUDA) Country: Czech Republic Age: 15 – 16 Key question: Do you know landscape around your hometown? Objectives: If you see some unknown plant, which you have never seen before, are you able to found information about it? Time: 1 + 2 + 3 hours Software and apps to be used: Plantnet, Google maps. Brief presentation: Goal of the project […]
In The Ocean
Organising institution: European Development Agency (EUDA) Country: Czech Republic Age: 11-12 Key question: How big is the impact of contemporary human civilization and its behavior on the change of ocean environment? Objectives: Track optimal and real ocean environment through art creation. Time: 3 lessons (1 lesson = 2h 15min) Software and apps to be used: VR Ocean, Amazing Ocean, Fresh Paint, […]
Self-portrait and identity
Organising institution: European Development Agency (EUDA) Country: Czech Republic Age: 16 Key question: How can we express and portray our own unique soul, mind and various identity by a combination of the photo with text and by using different art styles to demonstrate the diversity of society? Objectives: to understand terms of: identity, diversity, uniqueness, society, tolerance, coexistence; to […]
Web 2.0 Tools in Education
Organising institution: Esenler District Education Authority Country: Turkey Age: 11-13 years old Key question: How can we use WEB 2.0 tools in education? Objectives: Using technology in education. Learning educational applications. Preparing lessons with ICT. Using social media in ethic rules. Time: 6 hours Software and apps to be used: Tablets, Chrome Ville, Animal 4D, Kahoot, Barcy. Brief […]
Let’s discover our body
Organising institution: Esenler District Education Authority Country: Turkey Age: 11-14 years old Key question: How can we discover the human body in a more detailed way. Objectives: To get detailed information about organs. To learn how the body system works. To analyze each organs in details one by one with 3D glasses. To discover with which technologies we […]
Biography of famous people
Organising institution: Esenler District Education Authority Country: Turkey Age: 12-14 years old Key question: How can we teach the Atatürk’s life to the students in a permanently. Objectives: Teaching History Teaching how to write biography Teaching Atatürk’s life Time: 3 hours Software and apps to be used: Aurasma Tablet Brief presentation: Teacher will prepare a video which present Atatürk’s whole life. […]
Animals’ sound
Organising institution: Esenler District Education Authority Country: Turkey Age: 11-12 years old Key question: How can we teach animals and their sounds? Objectives: Teaching animals, Teaching animals’ sounds, Teaching applications which are related to animals. Time: 3 hours Software and apps to be used: Animal 4D APP, Tablet Brief presentation: Students will print out animal cards from the web […]
Play with words
Organising institution: Esenler District Education Authority (ESENIER) Country: Turkey Age: 11-13 years old Key question: How can we form simple sentences and words using digital drawings? Objectives: Making simple sentences. Visualizing words and objects. Memorizing words in a fun way. Learning correct pronunciation. Time: 2 hours Software and apps to be used: Wordart, Tagul, Tablet Brief presentation: Depending on the content […]
Padlet at multidisciplinary learning of Finnish language and literature
Organising institution: Country: Finland Age: 16 -17 years Key question: How to use Padlet as a platform in examining the special features of the Finnish language? Objectives: To develop team work and collaboration skills, to practice data mining and management, to enhance media literacy, to share and acquire new information. Time: 6 hours Software and apps to be used: Padlet, Movie […]
Socrative digital gallery
Organising institution: Country: Finland Age: From 11 to 17 Key question: How we can enhance learning process need with developing serious and learning games? Objectives: To make use of questionnairies to learning. Time: 6 hours. Software and apps to be used: Socrative tool. Brief presentation: Socrative is a tool to make exams for students. It allows to students to answer in many different […]
Using Kahoot as a tool at learning of the English language
Organising institution: Country: Finland Age: 16 -17 years Key question: How to use Kahoot.com in learning and revising English vocabulary and structures? Objectives: To develop team work and collaboration skills, to practice data mining and management, to share and acquire new information. Time: 6 hours (1 hour for a template game, three hours for creating and 2 hours for playing) Software […]
Seppo.io
Organising institution: Country: Finland Age: 12-15 years. Key question: How we can enhance learning process need with developing serious and learning games? Objectives: The use of games supports learning. At its best, a game can affect the players on a deep level, which makes them understand the topic better. Learning is even more effective if young people develope the games […]